Your stream, your channel.
Video goes from your phone straight to your own YouTube channel. We never host, copy or keep your video.
Most cricket isn't played in stadiums. It's played on maidans, school grounds, office leagues and society box courts — and it deserves a proper scoreboard and a live broadcast too. That's why CricStream exists.
“TV cricket had scorebugs, tickers and live streams. Local cricket had a notebook.”WHY WE STARTED
CricStream started with a familiar match-day mess: the score kept on paper, typed again into a group chat, and everyone who couldn't make it to the ground missing every ball.
So we built one app that does the whole job from the ground. Score each ball with a run pad made for one thumb. Put that score on a live YouTube stream, straight from the same phone. Let anyone follow along with a six-character code. Then came tournaments, so organisers could stop juggling spreadsheets and WhatsApp polls.
Every feature is built for real grounds — patchy networks, low batteries, the scorer standing at square leg. That's why streams reconnect on their own, keep going in the background on Android, and why the run pad has a big Undo button.
Video goes from your phone straight to your own YouTube channel. We never host, copy or keep your video.
Scoring, following, tournaments and streaming cost nothing. Ads in the app keep the lights on.
Teams, players and scores. Location only if you switch it on. Delete your account from the app, any time.
Features come from people who score every weekend — and get tested on real phones and real, flaky networks.
Plans, not promises — and no dates until they're ready.
The same scoring, streaming and tournaments on iOS.
Career stats that follow a player from match to match.
Worm, Manhattan and run-rate charts from the ball-by-ball data.
Keep scoring with no signal and sync when the network comes back.
CricStream is designed, built and run independently by Ravi Kotikala. Ideas, bug reports and match-day stories all land in the same inbox — and get read.